2018-02-18 14:02:33 +05:30

45 lines
1.7 KiB
C

////////////////////////////////////////////////////////////////////////////
//
// This file is part of MPU9150Lib
//
// Copyright (c) 2013 Pansenti, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of
// this software and associated documentation files (the "Software"), to deal in
// the Software without restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the
// Software, and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
// PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
// SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef MPUVECTOR3_H_
#define MPUVECTOR3_H_
#include <Arduino.h>
#include <math.h>
#define DEGREE_TO_RAD (float)M_PI / 180.0f)
#define RAD_TO_DEGREE (180.0f / (float)M_PI)
#define VEC3_X 0 // x offset
#define VEC3_Y 1 // y offset
#define VEC3_Z 2 // z offset
typedef float MPUVector3[3];
void MPUVector3DotProduct(MPUVector3 a, MPUVector3 b, float *d);
void MPUVector3CrossProduct(MPUVector3 a, MPUVector3 b, MPUVector3 d);
#endif /* MPUVECTOR3_H_ */